Searched refs:CASESHADERTYPE_LAST (Results 1 – 5 of 5) sorted by relevance
257 CASESHADERTYPE_LAST enumerator745 return (CaseShaderType)Random(seed).getInt(0, CASESHADERTYPE_LAST-1); in randomCaseShaderType()2169 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2193 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2250 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2315 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2375 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2401 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()
323 CASESHADERTYPE_LAST enumerator906 return (CaseShaderType)Random(seed).getInt(0, CASESHADERTYPE_LAST-1); in randomCaseShaderType()2690 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2716 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2776 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2849 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2910 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2936 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()
100 CASESHADERTYPE_LAST enumerator877 for (int caseShaderTypeI = 0; caseShaderTypeI < CASESHADERTYPE_LAST; caseShaderTypeI++) in init()
100 CASESHADERTYPE_LAST enumerator888 for (int caseShaderTypeI = 0; caseShaderTypeI < CASESHADERTYPE_LAST; caseShaderTypeI++) in init()
303 CASESHADERTYPE_LAST enumerator1987 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2048 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2074 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()