Searched refs:CASE_FIXED_OUTPUT_COUNTS (Results 1 – 1 of 1) sorted by relevance
1482 CASE_FIXED_OUTPUT_COUNTS = 0, enumerator1548 if (m_testCase == CASE_FIXED_OUTPUT_COUNTS) in shadePrimitives()1609 if (testCase == CASE_FIXED_OUTPUT_COUNTS) in genGeometrySource()1660 case CASE_FIXED_OUTPUT_COUNTS: return 3; in getNumVertices()4281 CASE_FIXED_OUTPUT_COUNTS = 0, enumerator4354 if (m_testCase == CASE_FIXED_OUTPUT_COUNTS) in init()4412 case CASE_FIXED_OUTPUT_COUNTS: return InvocationCountShader::CASE_FIXED_OUTPUT_COUNTS; in mapToShaderCaseType()6326 GeometryInvocationCase::CASE_FIXED_OUTPUT_COUNTS)); in init()