Searched refs:CHANNELORDER_LAST (Results 1 – 12 of 12) sorted by relevance
177 …ool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer()
1219 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in isComponentSwizzled()1238 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getNumUsedChannels()
105 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in isSRGB()133 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in hasStencilComponent()148 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in hasDepthComponent()1501 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getBorderColorReadSwizzle()
69 CHANNELORDER_LAST enumerator129 : order (CHANNELORDER_LAST) in TextureFormat()
532 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in isColorOrder()652 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getNumUsedChannels()770 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getChannelReadSwizzle()824 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getChannelWriteSwizzle()3818 return str << de::getSizedArrayElement<TextureFormat::CHANNELORDER_LAST>(orderStrings, order); in operator <<()
644 …if (transferFormat.order == TextureFormat::CHANNELORDER_LAST || transferFormat.type == TextureForm… in glReadPixels()
1034 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texImage3D()1039 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in texImage3D()1295 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in texSubImage3D()1436 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in copyTexImage1D()1484 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in copyTexImage2D()1667 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texStorage2D()1721 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texStorage3D()2317 RC_IF_ERROR(format.order == TextureFormat::CHANNELORDER_LAST || in renderbufferStorage()4598 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in readPixels()
1673 for (int channelOrder = 0; channelOrder < TextureFormat::CHANNELORDER_LAST; channelOrder++) in createTextureFormatTests()
142 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16)); in getInternalFormat()
1499 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16)); in mapTextureFormat()
129 tcu::TextureFormat::ChannelOrder co = tcu::TextureFormat::CHANNELORDER_LAST; in getTextureFormat()
426 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getImageAspectFlags()1484 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getPrimaryImageAspect()