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Searched refs:CLEAR_DEPTH_STENCIL (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsScissorTests.hpp70 CLEAR_DEPTH_STENCIL, enumerator
DglsScissorTests.cpp810 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; in render()
816 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render()
817 const bool useStencil = (m_clearType == CLEAR_STENCIL || m_clearType == CLEAR_DEPTH_STENCIL); in render()
/external/deqp/modules/gles3/functional/
Des3fScissorTests.cpp113 …Test(tc, rc, "clear_depth_stencil_buffer", "Fixed point color buffer clear", CLEAR_DEPTH_STENCIL)); in init()