Searched refs:CLEAR_STENCIL (Results 1 – 8 of 8) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsScissorTests.hpp | 69 CLEAR_STENCIL, enumerator
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D | glsScissorTests.cpp | 809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render() 817 const bool useStencil = (m_clearType == CLEAR_STENCIL || m_clearType == CLEAR_DEPTH_STENCIL); in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fScissorTests.cpp | 112 …eFramebufferClearTest(tc, rc, "clear_stencil_buffer", "Stencil buffer clear", CLEAR_STENCIL)); in init()
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D | es3fRandomFragmentOpTests.cpp | 71 static const int CLEAR_STENCIL = 0; variable 310 const int clearStencil = CLEAR_STENCIL; in iterate()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 77 static const int CLEAR_STENCIL = 0; variable 418 …rr::clearMultisampleStencilBuffer(stencilBuffer, CLEAR_STENCIL, rr::WindowRectangle(0, 0, width, h… in renderReference() 751 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts() 982 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 71 static const int CLEAR_STENCIL = 0; variable 310 const int clearStencil = CLEAR_STENCIL; in iterate()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_surface.c | 392 BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); in nv50_clear_depth_stencil() 565 BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); in nv50_clear()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_surface.c | 650 BEGIN_NVC0(push, NVC0_3D(CLEAR_STENCIL), 1); in nvc0_clear_depth_stencil() 724 BEGIN_NVC0(push, NVC0_3D(CLEAR_STENCIL), 1); in nvc0_clear()
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