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Searched refs:CLIP_RIGHT (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DClipper.hpp33 CLIP_RIGHT = 1 << 0, enumerator
DClipper.cpp34 return ((v.x > v.w) ? CLIP_RIGHT : 0) | in computeClipFlags()
53 if(clipFlagsOr & CLIP_RIGHT) clipRight(polygon); in clip()