Searched refs:COLD (Results 1 – 9 of 9) sorted by relevance
38 enum AudioMode {COLD, CONTINUOUS} enumConstant192 case COLD: // TODO: find a more accurate method to measure cold input latency in doRecordingTestRepetition()421 audioMode == AudioMode.COLD? "Cold" : "Continuous", in finishPlaybackMeasurement()
131 AudioTest.AudioMode.COLD : AudioTest.AudioMode.CONTINUOUS); in doTest()146 AudioTest.AudioMode.COLD : AudioTest.AudioMode.CONTINUOUS); in doTest()
124 call void @slowpath(i32 %v1, i32* %casted) ;; NOT COLD
1192 1F630..1F633 ; 6.0 # [4] FACE WITH OPEN MOUTH AND COLD SWEAT..FLUSHED FACE
7739 # 1F630..1F633valid # 6.0 FACE WITH OPEN MOUTH AND COLD SWEAT..FLUSHED FACE
29045 1F605;SMILING FACE WITH OPEN MOUTH AND COLD SWEAT;So;0;ON;;;;;N;;;;;29059 1F613;FACE WITH COLD SWEAT;So;0;ON;;;;;N;;;;;29088 1F630;FACE WITH OPEN MOUTH AND COLD SWEAT;So;0;ON;;;;;N;;;;;
33999 cp;1F605;na=SMILING FACE WITH OPEN MOUTH AND COLD SWEAT34013 cp;1F613;na=FACE WITH COLD SWEAT34042 cp;1F630;na=FACE WITH OPEN MOUTH AND COLD SWEAT