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Searched refs:COLLISION_SURFACE_DECAY_TIME (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObject.java28 private final static float COLLISION_SURFACE_DECAY_TIME = 0.3f; field in GameObject
124 Utils.close(mLastTouchedFloorTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME); in touchingGround()
132 Utils.close(mLastTouchedCeilingTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME); in touchingCeiling()
140 Utils.close(mLastTouchedLeftWallTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME); in touchingLeftWall()
148 … Utils.close(mLastTouchedRightWallTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME); in touchingRightWall()