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Searched refs:COLOR_ARRAY (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPrint3DAPI.cpp44 #define COLOR_ARRAY 2 macro
274 glEnableVertexAttribArray(COLOR_ARRAY); in Flush()
298 …glVertexAttribPointer(COLOR_ARRAY, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(SPVRTPrint3DAPIVertex), (c… in Flush()
314 glDisableVertexAttribArray(COLOR_ARRAY); in Flush()
410 glBindAttribLocation(Data.uProgramFont, COLOR_ARRAY, "myColour"); in APIInit()