Searched refs:COMPRESS_IN (Results 1 – 3 of 3) sorted by relevance
131 if (is_codec_supported(card, device, COMPRESS_IN, codec) == false) { in check_codec_format_supported()251 compress = compress_open(card, device, COMPRESS_IN, &config); in play_samples()
245 if (!((flags & COMPRESS_OUT) || (flags & COMPRESS_IN))) { in compress_open()360 if (!(compress->flags & COMPRESS_IN)) in compress_write()
80 #define COMPRESS_IN 0x10000000 macro