Searched refs:CONTEXT_BOOL (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 13 { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA }, 19 { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA }, 20 { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA }, 21 { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA }, 34 { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA }, 45 { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA }, 63 { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, 64 { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, 66 { GL_SAMPLE_COVERAGE_INVERT_ARB, CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, 69 … { GL_SAMPLE_SHADING_ARB, CONTEXT_BOOL(Multisample.SampleShading), extra_gl40_ARB_sample_shading }, [all …]
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/external/mesa3d/src/mesa/main/ |
D | get.c | 215 #define CONTEXT_BOOL(field) CONTEXT_FIELD(field, TYPE_BOOLEAN) macro
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