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Searched refs:CalculateMissingEdge (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DProfileInfoLoaderPass.cpp127 if (CalculateMissingEdge(BB, tocalc)) { in recurseBasicBlock()
DProfileInfo.cpp505 CalculateMissingEdge(const BasicBlock *BB, Edge &removed, in CalculateMissingEdge() function in llvm::ProfileInfoT
730 if(CalculateMissingEdge(BB,e,true)) { in repair()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DProfileInfo.h223 bool CalculateMissingEdge(const BType *BB, Edge &removed, bool assumeEmptyExit = false);