Home
last modified time | relevance | path

Searched refs:CmpEQ (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.cpp1190 …dst.x += ((Float4(CmpLT(dst.x, src.x) & Int4(1)) * Float4(2.0f)) - Float4(1.0f)) * Float4(CmpEQ(Fr… in roundEven()
1191 …dst.y += ((Float4(CmpLT(dst.y, src.y) & Int4(1)) * Float4(2.0f)) - Float4(1.0f)) * Float4(CmpEQ(Fr… in roundEven()
1192 …dst.z += ((Float4(CmpLT(dst.z, src.z) & Int4(1)) * Float4(2.0f)) - Float4(1.0f)) * Float4(CmpEQ(Fr… in roundEven()
1193 …dst.w += ((Float4(CmpLT(dst.w, src.w) & Int4(1)) * Float4(2.0f)) - Float4(1.0f)) * Float4(CmpEQ(Fr… in roundEven()
1585 select(dst, CmpEQ(As<Int4>(src1), Int4(1)), src0.y, src0.x); in extract()
1586 select(dst, CmpEQ(As<Int4>(src1), Int4(2)), src0.z, dst); in extract()
1587 select(dst, CmpEQ(As<Int4>(src1), Int4(3)), src0.w, dst); in extract()
1592 select(dst.x, CmpEQ(As<Int4>(index), Int4(0)), element, src.x); in insert()
1593 select(dst.y, CmpEQ(As<Int4>(index), Int4(1)), element, src.y); in insert()
1594 select(dst.z, CmpEQ(As<Int4>(index), Int4(2)), element, src.z); in insert()
[all …]
DPixelRoutine.cpp367 value = CmpEQ(value, *Pointer<Byte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedQ))); in stencilTest()
370 value = CmpEQ(value, *Pointer<Byte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedQ))); in stencilTest()
375 equal = CmpEQ(equal, *Pointer<Byte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedQ))); in stencilTest()
462 zTest = CmpEQ(zValue, Z); in depthTest()
546 cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))); in alphaTest()
550 …cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))) ^ Short4(0xFF… in alphaTest()
558 equal = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))); in alphaTest()
DVertexProgram.cpp1063 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; in BREAKC()
1366 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; in IFC()
DPixelProgram.cpp1269 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; in BREAKC()
1572 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; in IFC()
DVertexRoutine.cpp725 …Float4 w = As<Float4>(As<Int4>(v.w) | (As<Int4>(CmpEQ(v.w, Float4(0.0f))) & As<Int4>(Float4(1.0f))… in writeCache()
/external/swiftshader/src/Reactor/
DMain.cpp610 …*Pointer<Int4>(out + 16 * 0) = CmpEQ(Float4(1.0f, 1.0f, -0.0f, +0.0f), Float4(0.0f, 1.0f, +0.0f, -… in TEST()
611 *Pointer<Int4>(out + 16 * 1) = CmpEQ(Int4(1, 0, -1, -0), Int4(0, 1, 0, +0)); in TEST()
612 …*Pointer<Byte8>(out + 16 * 2) = CmpEQ(SByte8(1, 2, 3, 4, 5, 6, 7, 8), SByte8(7, 6, 5, 4, 3, 2, 1, … in TEST()
DReactor.hpp573 RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y);
625 RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y);
807 RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y);
1825 RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y);
1905 RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y);
2107 RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y);
DLLVMReactor.cpp2263 RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y) in CmpEQ() function
2469 RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y) in CmpEQ() function
2880 RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y) in CmpEQ() function
4779 RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y) in CmpEQ() function
5118 RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y) in CmpEQ() function
5758 RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y) in CmpEQ() function
DSubzeroReactor.cpp2873 RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y) in CmpEQ() function
3149 RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y) in CmpEQ() function
3706 RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y) in CmpEQ() function
5858 RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y) in CmpEQ() function
6276 RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y) in CmpEQ() function
6932 RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y) in CmpEQ() function
/external/llvm/lib/Target/NVPTX/
DNVPTXInstrInfo.td68 def CmpEQ : PatLeaf<(i32 0)>;
1573 defm : ISET_FORMAT_SIGNED<seteq, CmpEQ>;
1579 defm : ISET_FORMAT_UNSIGNED<setueq, CmpEQ>;
1657 defm FSetOEQ : FSET_FORMAT<setoeq, CmpEQ, CmpEQ_FTZ>;
1671 defm FSetEQ : FSET_FORMAT<seteq, CmpEQ, CmpEQ_FTZ>;
2389 (SETP_b32ri (BITCONVERT_32_F2I Float32Regs:$a), 0, CmpEQ)>;
2405 (SETP_b32ri (BITCONVERT_32_F2I Float32Regs:$a), 0, CmpEQ)>;
2421 (SETP_b64ri (BITCONVERT_64_F2I Float64Regs:$a), 0, CmpEQ)>;
2431 (SETP_b64ri (BITCONVERT_64_F2I Float64Regs:$a), 0, CmpEQ)>;
2500 (SETP_b64ri (ANDb64ri Int64Regs:$a, 1), 1, CmpEQ)>;
[all …]