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Searched refs:ConstantPoolBase (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/JIT/
DJITEmitter.cpp307 void *ConstantPoolBase; member in __anonce5e020d0111::JITEmitter
1076 ConstantPoolBase = allocateSpace(Size, Align); in emitConstantPool()
1079 if (ConstantPoolBase == 0) return; // Buffer overflow. in emitConstantPool()
1081 DEBUG(dbgs() << "JIT: Emitted constant pool at [" << ConstantPoolBase in emitConstantPool()
1091 uintptr_t CAddr = (uintptr_t)ConstantPoolBase + Offset; in emitConstantPool()