Searched refs:ConvertedShadow (Results 1 – 1 of 1) sorted by relevance
721 Value *ConvertedShadow = convertToShadowTyNoVec(Shadow, IRB); in storeOrigin() local722 Constant *ConstantShadow = dyn_cast_or_null<Constant>(ConvertedShadow); in storeOrigin()732 DL.getTypeSizeInBits(ConvertedShadow->getType()); in storeOrigin()737 ConvertedShadow, IRB.getIntNTy(8 * (1 << SizeIndex))); in storeOrigin()743 ConvertedShadow, getCleanShadow(ConvertedShadow), "_mscmp"); in storeOrigin()783 Value *ConvertedShadow = convertToShadowTyNoVec(Shadow, IRB); in materializeOneCheck() local784 DEBUG(dbgs() << " SHAD1 : " << *ConvertedShadow << "\n"); in materializeOneCheck()786 Constant *ConstantShadow = dyn_cast_or_null<Constant>(ConvertedShadow); in materializeOneCheck()804 unsigned TypeSizeInBits = DL.getTypeSizeInBits(ConvertedShadow->getType()); in materializeOneCheck()809 IRB.CreateZExt(ConvertedShadow, IRB.getIntNTy(8 * (1 << SizeIndex))); in materializeOneCheck()[all …]