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Searched refs:CurrentList (Results 1 – 5 of 5) sorted by relevance

/external/llvm/lib/Transforms/Scalar/
DGuardWidening.cpp250 auto &CurrentList = GuardsInBlock[BB]; in run() local
254 CurrentList.push_back(cast<IntrinsicInst>(&I)); in run()
256 for (auto *II : CurrentList) in run()
/external/mesa3d/src/mesa/main/
Ddlist.c1496 if ((list->CurrentList->Head == list->CurrentBlock) && in trim_list()
1500 list->CurrentList->Head = in trim_list()
9324 if (ctx->ListState.CurrentList) { in _mesa_NewList()
9337 ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); in _mesa_NewList()
9338 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; in _mesa_NewList()
9367 if (!ctx->ListState.CurrentList) { in _mesa_EndList()
9382 destroy_list(ctx, ctx->ListState.CurrentList->Name); in _mesa_EndList()
9386 ctx->ListState.CurrentList->Name, in _mesa_EndList()
9387 ctx->ListState.CurrentList); in _mesa_EndList()
9391 mesa_print_display_list(ctx->ListState.CurrentList->Name); in _mesa_EndList()
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Dget.c733 ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0; in find_custom_value()
Dmtypes.h4145 struct gl_display_list *CurrentList; /**< List currently being compiled */ member
/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c483 ctx->ListState.CurrentList->Flags |= DLIST_DANGLING_REFS; in _save_compile_vertex_list()