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Searched refs:D32FS8 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp380 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in LoadImageRow() argument
381 const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); in LoadImageRow()
393 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in LoadImageRow() argument
394 const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); in LoadImageRow()