Searched refs:D32F_LOCKABLE (Results 1 – 3 of 3) sorted by relevance
81 static bool D32F_LOCKABLE; member233 static bool D32F_LOCKABLE; member381 static bool D32F_LOCKABLE; member443 static bool D32F_LOCKABLE; member
50 bool Capabilities::Surface::DepthStencil::D32F_LOCKABLE = true; member in D3D9::Capabilities::Surface::DepthStencil174 bool Capabilities::CubeMap::DepthStencil::D32F_LOCKABLE = false; member in D3D9::Capabilities::CubeMap::DepthStencil296 bool Capabilities::Texture::DepthStencil::D32F_LOCKABLE = true; member in D3D9::Capabilities::Texture::DepthStencil350 bool Capabilities::Texture::D32F_LOCKABLE = true; member in D3D9::Capabilities::Texture
122 Capabilities::Texture::DepthStencil::D32F_LOCKABLE = false; in Direct3D9()129 Capabilities::Texture::D32F_LOCKABLE = false; in Direct3D9()298 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Surface::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()465 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::CubeMap::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()628 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()696 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::D32F_LOCKABLE) return NOTAVAILABLE(); els… in CheckDeviceFormat()