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Searched refs:D3D (Results 1 – 25 of 67) sorted by relevance

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/external/mesa3d/src/gallium/targets/d3dadapter9/
Dd3d.pc.in8 Description: Native D3D driver modules
/external/mesa3d/docs/relnotes/
D6.3.233 D3D needs updating
D6.3.145 D3D needs updating
D6.248 D3D needs updating
D6.2.146 D3D needs updating
D6.442 D3D requires updates
D5.0.139 D3D needs updating
D5.0.239 D3D needs updating
D4.0.348 D3D needs updating
D6.0.146 D3D needs updating
D4.0.246 D3D needs updating
D5.078 D3D needs updating
D6.075 D3D needs updating
D6.3111 D3D needs updating
D6.1101 D3D needs updating
D4.0146 D3D needs updating
D3.542 D3D not updated
/external/mesa3d/src/gallium/auxiliary/postprocess/
DADDING9 status of the D3D state tracker, but if/when that works, I'd assume HLSL would be possible
/external/mesa3d/src/gallium/docs/source/cso/
Drasterizer.rst294 lies on the *top edge* or *left edge* (e.g., OpenGL FBOs, D3D)::
326 When true clip space in the z axis goes from [0..1] (D3D). When false
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVector.h1856 enum eClipspace { OGL, D3D }; enumerator
1889 if (cs == D3D)
2095 if (cs == D3D)
2145 if (cs == D3D)
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp97 long __stdcall GetDirect3D(IDirect3D8 **D3D) override;
/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.hpp63 long __stdcall GetDirect3D(IDirect3D9 **D3D) override;
DDirect3DDevice9.hpp101 long __stdcall GetDirect3D(IDirect3D9 **D3D) override;
/external/icu/icu4c/source/data/sprep/
Drfc4505.txt169 0D3A..0D3D; ; UNASSIGNED
/external/icu/icu4c/source/test/testdata/
Dnfs4_mixed_prep_p.txt161 0D3A..0D3D; ; UNASSIGNED

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