Home
last modified time | relevance | path

Searched refs:D3DLIGHT8 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.hpp53 void setLight(unsigned long index, const D3DLIGHT8 *light);
142 D3DLIGHT8 light[8];
DDirect3DDevice8.hpp103 long __stdcall GetLight(unsigned long index, D3DLIGHT8 *p) override;
135 long __stdcall SetLight(unsigned long index, const D3DLIGHT8 *light) override;
190 struct Light : D3DLIGHT8
192 Light &operator=(const D3DLIGHT8 &light) in operator =()
DDirect3DStateBlock8.cpp323 void Direct3DStateBlock8::setLight(unsigned long index, const D3DLIGHT8 *light) in setLight()
DDirect3DDevice8.cpp1408 long Direct3DDevice8::GetLight(unsigned long index, D3DLIGHT8 *light) in GetLight()
1720 D3DLIGHT8 light; in LightEnable()
2181 long Direct3DDevice8::SetLight(unsigned long index, const D3DLIGHT8 *light) in SetLight()
/external/swiftshader/include/Direct3D/
Dd3d8types.h181 } D3DLIGHT8; typedef
Dd3d8.h296 STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8*) PURE; in DECLARE_INTERFACE_()
297 STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8*) PURE; in DECLARE_INTERFACE_()