Searched refs:D3DRS_EMISSIVEMATERIALSOURCE (Results 1 – 8 of 8) sorted by relevance
589 captureRenderState(D3DRS_EMISSIVEMATERIALSOURCE); in captureVertexRenderStates()
1989 SetRenderState(D3DRS_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL); in Reset()2873 case D3DRS_EMISSIVEMATERIALSOURCE: in SetRenderState()
379 D3DRS_EMISSIVEMATERIALSOURCE = 148, enumerator
1136 captureRenderState(D3DRS_EMISSIVEMATERIALSOURCE); in captureVertexRenderStates()
2448 SetRenderState(D3DRS_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL); in Reset()3583 case D3DRS_EMISSIVEMATERIALSOURCE: in SetRenderState()
798 D3DRS_EMISSIVEMATERIALSOURCE = 148, enumerator
2897 [D3DRS_EMISSIVEMATERIALSOURCE] = D3DMCS_MATERIAL,3693 [D3DRS_EMISSIVEMATERIALSOURCE] = NINE_STATE_FF_LIGHTING,
1632 key.mtl_emissive = context->rs[D3DRS_EMISSIVEMATERIALSOURCE] & mask; in nine_ff_get_vs()