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Searched refs:D3DRS_INDEXEDVERTEXBLENDENABLE (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp606 captureRenderState(D3DRS_INDEXEDVERTEXBLENDENABLE); in captureVertexRenderStates()
DDirect3DDevice8.cpp2005 SetRenderState(D3DRS_INDEXEDVERTEXBLENDENABLE, FALSE); in Reset()
2958 case D3DRS_INDEXEDVERTEXBLENDENABLE: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h396 D3DRS_INDEXEDVERTEXBLENDENABLE = 167, enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1153 captureRenderState(D3DRS_INDEXEDVERTEXBLENDENABLE); in captureVertexRenderStates()
DDirect3DDevice9.cpp2463 SetRenderState(D3DRS_INDEXEDVERTEXBLENDENABLE, FALSE); in Reset()
3680 case D3DRS_INDEXEDVERTEXBLENDENABLE: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h813 D3DRS_INDEXEDVERTEXBLENDENABLE = 167, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2914 [D3DRS_INDEXEDVERTEXBLENDENABLE] = FALSE,
3708 [D3DRS_INDEXEDVERTEXBLENDENABLE] = NINE_STATE_FF_OTHER,
Dnine_ff.c1644 key.vertexblend_indexed = !!context->rs[D3DRS_INDEXEDVERTEXBLENDENABLE] && has_indexes; in nine_ff_get_vs()