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Searched refs:D3DVSDT_FLOAT3 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h841 #define D3DVSDT_FLOAT3 0x02 // 3D float expanded to (value, value, value, 1.) macro
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4528 case D3DVSDT_FLOAT3: attribute.define(sw::STREAMTYPE_FLOAT, 3); break; in bindStreams()