Searched refs:D3DWindowBuffer (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/include/d3dadapter/ |
D | present.h | 36 typedef struct D3DWindowBuffer D3DWindowBuffer; typedef 69 …*This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); 70 HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); 77 HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); 78 HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); 81 …HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, con… 99 BOOL (WINAPI *IsBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer);
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | swapchain9.c | 86 static D3DWindowBuffer * 92 D3DWindowBuffer *ret; in D3DWindowBuffer_create() 531 D3DWindowBuffer **present_handle) in create_present_buffer() 619 D3DWindowBuffer *present_handle; 787 D3DWindowBuffer *handle_temp; in NineSwapChain9_Present() 922 D3DWindowBuffer *temp_handle; in NineSwapChain9_GetFrontBufferData()
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D | swapchain9.h | 59 D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
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