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Searched refs:D3DWindowBuffer (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/d3dadapter/
Dpresent.h36 typedef struct D3DWindowBuffer D3DWindowBuffer; typedef
69 …*This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out);
70 HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer);
77 HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer);
78 HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer);
81 …HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, con…
99 BOOL (WINAPI *IsBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer);
/external/mesa3d/src/gallium/state_trackers/nine/
Dswapchain9.c86 static D3DWindowBuffer *
92 D3DWindowBuffer *ret; in D3DWindowBuffer_create()
531 D3DWindowBuffer **present_handle) in create_present_buffer()
619 D3DWindowBuffer *present_handle;
787 D3DWindowBuffer *handle_temp; in NineSwapChain9_Present()
922 D3DWindowBuffer *temp_handle; in NineSwapChain9_GetFrontBufferData()
Dswapchain9.h59 D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];