Home
last modified time | relevance | path

Searched refs:DATATYPE (Results 1 – 5 of 5) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderUtil.hpp253 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; enumerator
254 template <> struct DataTypeTraits<bool> { enum { DATATYPE = TYPE_BOOL }; }; enumerator
255 template <> struct DataTypeTraits<int> { enum { DATATYPE = TYPE_INT }; }; enumerator
256 template <> struct DataTypeTraits<deUint32> { enum { DATATYPE = TYPE_UINT }; }; enumerator
257 template <> struct DataTypeTraits<tcu::Mat2> { enum { DATATYPE = TYPE_FLOAT_MAT2 }; }; enumerator
258 template <> struct DataTypeTraits<tcu::Mat2x3> { enum { DATATYPE = TYPE_FLOAT_MAT2X3 }; }; enumerator
259 template <> struct DataTypeTraits<tcu::Mat2x4> { enum { DATATYPE = TYPE_FLOAT_MAT2X4 }; }; enumerator
260 template <> struct DataTypeTraits<tcu::Mat3x2> { enum { DATATYPE = TYPE_FLOAT_MAT3X2 }; }; enumerator
261 template <> struct DataTypeTraits<tcu::Mat3> { enum { DATATYPE = TYPE_FLOAT_MAT3 }; }; enumerator
262 template <> struct DataTypeTraits<tcu::Mat3x4> { enum { DATATYPE = TYPE_FLOAT_MAT3X4 }; }; enumerator
[all …]
DgluDrawUtil.hpp245 #define DECLARE_VA_CTOR(NAME, DATATYPE, TYPE, CONVERT) \ argument
246 …::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \
250 …const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \
254 …g NAME (int location, int numComponents, int numElements, int stride, const DATATYPE* data) \
/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp150 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ argument
152 struct TypeTraits<DATATYPE> { \
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp253 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ argument
255 struct TypeTraits<DATATYPE> { \
/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp258 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ argument
260 struct TypeTraits<DATATYPE> { \