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Searched refs:DEBUG_SCENE (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h47 #define DEBUG_SCENE 0x1000 macro
Dlp_screen.c66 { "scene", DEBUG_SCENE, NULL },
Dlp_scene.c554 if (LP_DEBUG & DEBUG_SCENE) { in lp_scene_end_binning()
Dlp_setup.c300 if (LP_DEBUG & DEBUG_SCENE) { in set_scene_state()