Searched refs:DEBUG_entries (Results 1 – 1 of 1) sorted by relevance
350 static UVector* DEBUG_entries = NULL; variable353 if (DEBUG_entries == NULL) { in DEBUG_setup()355 DEBUG_entries = new UVector(ec); in DEBUG_setup()362 for (int i=0; i<DEBUG_entries->size(); ++i) { in DEBUG_findEntry()363 if (e == (TransliteratorEntry*) DEBUG_entries->elementAt(i)) { in DEBUG_findEntry()379 DEBUG_entries->addElement(e, ec); in DEBUG_newEntry()390 DEBUG_entries->removeElementAt(i); in DEBUG_delEntry()