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Searched refs:DF16 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp83 static bool DF16; member
235 static bool DF16; member
383 static bool DF16; member
445 static bool DF16; member
DCapabilities.cpp52 bool Capabilities::Surface::DepthStencil::DF16 = true; member in D3D9::Capabilities::Surface::DepthStencil
176 bool Capabilities::CubeMap::DepthStencil::DF16 = false; member in D3D9::Capabilities::CubeMap::DepthStencil
298 bool Capabilities::Texture::DepthStencil::DF16 = true; member in D3D9::Capabilities::Texture::DepthStencil
352 bool Capabilities::Texture::DF16 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp135 Capabilities::Texture::DepthStencil::DF16 = false; in Direct3D9()
138 Capabilities::Texture::DF16 = false; in Direct3D9()
300 …case D3DFMT_DF16: if(!Capabilities::Surface::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
467 …case D3DFMT_DF16: if(!Capabilities::CubeMap::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
630 …case D3DFMT_DF16: if(!Capabilities::Texture::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
698 …case D3DFMT_DF16: if(!Capabilities::Texture::DF16) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()