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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 /**
28  * No-op dispatch table.
29  *
30  * This file defines a special dispatch table which is loaded with no-op
31  * functions.
32  *
33  * Mesa can register a "no-op handler function" which will be called in
34  * the event that a no-op function is called.
35  *
36  * In the past, the dispatch table was loaded with pointers to a single
37  * no-op function.  But that broke on Windows because the GL entrypoints
38  * use __stdcall convention.  __stdcall means the callee cleans up the
39  * stack.  So one no-op function can't properly clean up the stack.  This
40  * would lead to crashes.
41  *
42  * Another benefit of unique no-op functions is we can accurately report
43  * the function's name in an error message.
44  */
45 
46 
47 #include <stdlib.h>
48 #include <string.h>
49 #include "glapi/glapi_priv.h"
50 
51 
52 void
_glapi_noop_enable_warnings(unsigned char enable)53 _glapi_noop_enable_warnings(unsigned char enable)
54 {
55 }
56 
57 void
_glapi_set_warning_func(_glapi_proc func)58 _glapi_set_warning_func(_glapi_proc func)
59 {
60 }
61 
62 
63 /**
64  * We'll jump though this function pointer whenever a no-op function
65  * is called.
66  */
67 static _glapi_nop_handler_proc nop_handler = NULL;
68 
69 
70 /**
71  * Register the no-op handler call-back function.
72  */
73 void
_glapi_set_nop_handler(_glapi_nop_handler_proc func)74 _glapi_set_nop_handler(_glapi_nop_handler_proc func)
75 {
76    nop_handler = func;
77 }
78 
79 
80 /**
81  * Called by each of the no-op GL entrypoints.
82  */
83 static void
nop(const char * func)84 nop(const char *func)
85 {
86    if (nop_handler)
87       nop_handler(func);
88 }
89 
90 
91 /**
92  * This is called if the user somehow calls an unassigned GL dispatch function.
93  */
94 static GLint
NoOpUnused(void)95 NoOpUnused(void)
96 {
97    nop("unused GL entry point");
98    return 0;
99 }
100 
101 /*
102  * Defines for the glapitemp.h functions.
103  */
104 #define KEYWORD1 static
105 #define KEYWORD1_ALT static
106 #define KEYWORD2 GLAPIENTRY
107 #define NAME(func)  NoOp##func
108 #define DISPATCH(func, args, msg)  nop(#func);
109 #define RETURN_DISPATCH(func, args, msg)  nop(#func); return 0
110 
111 
112 /*
113  * Defines for the table of no-op entry points.
114  */
115 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
116 #define DISPATCH_TABLE_NAME __glapi_noop_table
117 #define UNUSED_TABLE_NAME __unused_noop_functions
118 
119 #include "glapi/glapitemp.h"
120 
121 
122 /** Return pointer to new dispatch table filled with no-op functions */
123 struct _glapi_table *
_glapi_new_nop_table(unsigned num_entries)124 _glapi_new_nop_table(unsigned num_entries)
125 {
126    struct _glapi_table *table = malloc(num_entries * sizeof(_glapi_proc));
127    if (table) {
128       memcpy(table, __glapi_noop_table,
129              num_entries * sizeof(_glapi_proc));
130    }
131    return table;
132 }
133