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1 #ifndef _I810_DRM_H_
2 #define _I810_DRM_H_
3 
4 #include "drm.h"
5 
6 #if defined(__cplusplus)
7 extern "C" {
8 #endif
9 
10 /* WARNING: These defines must be the same as what the Xserver uses.
11  * if you change them, you must change the defines in the Xserver.
12  */
13 
14 #ifndef _I810_DEFINES_
15 #define _I810_DEFINES_
16 
17 #define I810_DMA_BUF_ORDER		12
18 #define I810_DMA_BUF_SZ 		(1<<I810_DMA_BUF_ORDER)
19 #define I810_DMA_BUF_NR 		256
20 #define I810_NR_SAREA_CLIPRECTS 	8
21 
22 /* Each region is a minimum of 64k, and there are at most 64 of them.
23  */
24 #define I810_NR_TEX_REGIONS 64
25 #define I810_LOG_MIN_TEX_REGION_SIZE 16
26 #endif
27 
28 #define I810_UPLOAD_TEX0IMAGE  0x1	/* handled clientside */
29 #define I810_UPLOAD_TEX1IMAGE  0x2	/* handled clientside */
30 #define I810_UPLOAD_CTX        0x4
31 #define I810_UPLOAD_BUFFERS    0x8
32 #define I810_UPLOAD_TEX0       0x10
33 #define I810_UPLOAD_TEX1       0x20
34 #define I810_UPLOAD_CLIPRECTS  0x40
35 
36 /* Indices into buf.Setup where various bits of state are mirrored per
37  * context and per buffer.  These can be fired at the card as a unit,
38  * or in a piecewise fashion as required.
39  */
40 
41 /* Destbuffer state
42  *    - backbuffer linear offset and pitch -- invarient in the current dri
43  *    - zbuffer linear offset and pitch -- also invarient
44  *    - drawing origin in back and depth buffers.
45  *
46  * Keep the depth/back buffer state here to accommodate private buffers
47  * in the future.
48  */
49 #define I810_DESTREG_DI0  0	/* CMD_OP_DESTBUFFER_INFO (2 dwords) */
50 #define I810_DESTREG_DI1  1
51 #define I810_DESTREG_DV0  2	/* GFX_OP_DESTBUFFER_VARS (2 dwords) */
52 #define I810_DESTREG_DV1  3
53 #define I810_DESTREG_DR0  4	/* GFX_OP_DRAWRECT_INFO (4 dwords) */
54 #define I810_DESTREG_DR1  5
55 #define I810_DESTREG_DR2  6
56 #define I810_DESTREG_DR3  7
57 #define I810_DESTREG_DR4  8
58 #define I810_DEST_SETUP_SIZE 10
59 
60 /* Context state
61  */
62 #define I810_CTXREG_CF0   0	/* GFX_OP_COLOR_FACTOR */
63 #define I810_CTXREG_CF1   1
64 #define I810_CTXREG_ST0   2	/* GFX_OP_STIPPLE */
65 #define I810_CTXREG_ST1   3
66 #define I810_CTXREG_VF    4	/* GFX_OP_VERTEX_FMT */
67 #define I810_CTXREG_MT    5	/* GFX_OP_MAP_TEXELS */
68 #define I810_CTXREG_MC0   6	/* GFX_OP_MAP_COLOR_STAGES - stage 0 */
69 #define I810_CTXREG_MC1   7	/* GFX_OP_MAP_COLOR_STAGES - stage 1 */
70 #define I810_CTXREG_MC2   8	/* GFX_OP_MAP_COLOR_STAGES - stage 2 */
71 #define I810_CTXREG_MA0   9	/* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
72 #define I810_CTXREG_MA1   10	/* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
73 #define I810_CTXREG_MA2   11	/* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
74 #define I810_CTXREG_SDM   12	/* GFX_OP_SRC_DEST_MONO */
75 #define I810_CTXREG_FOG   13	/* GFX_OP_FOG_COLOR */
76 #define I810_CTXREG_B1    14	/* GFX_OP_BOOL_1 */
77 #define I810_CTXREG_B2    15	/* GFX_OP_BOOL_2 */
78 #define I810_CTXREG_LCS   16	/* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
79 #define I810_CTXREG_PV    17	/* GFX_OP_PV_RULE -- Invarient! */
80 #define I810_CTXREG_ZA    18	/* GFX_OP_ZBIAS_ALPHAFUNC */
81 #define I810_CTXREG_AA    19	/* GFX_OP_ANTIALIAS */
82 #define I810_CTX_SETUP_SIZE 20
83 
84 /* Texture state (per tex unit)
85  */
86 #define I810_TEXREG_MI0  0	/* GFX_OP_MAP_INFO (4 dwords) */
87 #define I810_TEXREG_MI1  1
88 #define I810_TEXREG_MI2  2
89 #define I810_TEXREG_MI3  3
90 #define I810_TEXREG_MF   4	/* GFX_OP_MAP_FILTER */
91 #define I810_TEXREG_MLC  5	/* GFX_OP_MAP_LOD_CTL */
92 #define I810_TEXREG_MLL  6	/* GFX_OP_MAP_LOD_LIMITS */
93 #define I810_TEXREG_MCS  7	/* GFX_OP_MAP_COORD_SETS ??? */
94 #define I810_TEX_SETUP_SIZE 8
95 
96 /* Flags for clear ioctl
97  */
98 #define I810_FRONT   0x1
99 #define I810_BACK    0x2
100 #define I810_DEPTH   0x4
101 
102 typedef enum _drm_i810_init_func {
103 	I810_INIT_DMA = 0x01,
104 	I810_CLEANUP_DMA = 0x02,
105 	I810_INIT_DMA_1_4 = 0x03
106 } drm_i810_init_func_t;
107 
108 /* This is the init structure after v1.2 */
109 typedef struct _drm_i810_init {
110 	drm_i810_init_func_t func;
111 	unsigned int mmio_offset;
112 	unsigned int buffers_offset;
113 	int sarea_priv_offset;
114 	unsigned int ring_start;
115 	unsigned int ring_end;
116 	unsigned int ring_size;
117 	unsigned int front_offset;
118 	unsigned int back_offset;
119 	unsigned int depth_offset;
120 	unsigned int overlay_offset;
121 	unsigned int overlay_physical;
122 	unsigned int w;
123 	unsigned int h;
124 	unsigned int pitch;
125 	unsigned int pitch_bits;
126 } drm_i810_init_t;
127 
128 /* This is the init structure prior to v1.2 */
129 typedef struct _drm_i810_pre12_init {
130 	drm_i810_init_func_t func;
131 	unsigned int mmio_offset;
132 	unsigned int buffers_offset;
133 	int sarea_priv_offset;
134 	unsigned int ring_start;
135 	unsigned int ring_end;
136 	unsigned int ring_size;
137 	unsigned int front_offset;
138 	unsigned int back_offset;
139 	unsigned int depth_offset;
140 	unsigned int w;
141 	unsigned int h;
142 	unsigned int pitch;
143 	unsigned int pitch_bits;
144 } drm_i810_pre12_init_t;
145 
146 /* Warning: If you change the SAREA structure you must change the Xserver
147  * structure as well */
148 
149 typedef struct _drm_i810_tex_region {
150 	unsigned char next, prev;	/* indices to form a circular LRU  */
151 	unsigned char in_use;	/* owned by a client, or free? */
152 	int age;		/* tracked by clients to update local LRU's */
153 } drm_i810_tex_region_t;
154 
155 typedef struct _drm_i810_sarea {
156 	unsigned int ContextState[I810_CTX_SETUP_SIZE];
157 	unsigned int BufferState[I810_DEST_SETUP_SIZE];
158 	unsigned int TexState[2][I810_TEX_SETUP_SIZE];
159 	unsigned int dirty;
160 
161 	unsigned int nbox;
162 	struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS];
163 
164 	/* Maintain an LRU of contiguous regions of texture space.  If
165 	 * you think you own a region of texture memory, and it has an
166 	 * age different to the one you set, then you are mistaken and
167 	 * it has been stolen by another client.  If global texAge
168 	 * hasn't changed, there is no need to walk the list.
169 	 *
170 	 * These regions can be used as a proxy for the fine-grained
171 	 * texture information of other clients - by maintaining them
172 	 * in the same lru which is used to age their own textures,
173 	 * clients have an approximate lru for the whole of global
174 	 * texture space, and can make informed decisions as to which
175 	 * areas to kick out.  There is no need to choose whether to
176 	 * kick out your own texture or someone else's - simply eject
177 	 * them all in LRU order.
178 	 */
179 
180 	drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
181 	/* Last elt is sentinal */
182 	int texAge;		/* last time texture was uploaded */
183 	int last_enqueue;	/* last time a buffer was enqueued */
184 	int last_dispatch;	/* age of the most recently dispatched buffer */
185 	int last_quiescent;	/*  */
186 	int ctxOwner;		/* last context to upload state */
187 
188 	int vertex_prim;
189 
190 	int pf_enabled;		/* is pageflipping allowed? */
191 	int pf_active;
192 	int pf_current_page;	/* which buffer is being displayed? */
193 } drm_i810_sarea_t;
194 
195 /* WARNING: If you change any of these defines, make sure to change the
196  * defines in the Xserver file (xf86drmMga.h)
197  */
198 
199 /* i810 specific ioctls
200  * The device specific ioctl range is 0x40 to 0x79.
201  */
202 #define DRM_I810_INIT		0x00
203 #define DRM_I810_VERTEX		0x01
204 #define DRM_I810_CLEAR		0x02
205 #define DRM_I810_FLUSH		0x03
206 #define DRM_I810_GETAGE		0x04
207 #define DRM_I810_GETBUF		0x05
208 #define DRM_I810_SWAP		0x06
209 #define DRM_I810_COPY		0x07
210 #define DRM_I810_DOCOPY		0x08
211 #define DRM_I810_OV0INFO	0x09
212 #define DRM_I810_FSTATUS	0x0a
213 #define DRM_I810_OV0FLIP	0x0b
214 #define DRM_I810_MC		0x0c
215 #define DRM_I810_RSTATUS	0x0d
216 #define DRM_I810_FLIP		0x0e
217 
218 #define DRM_IOCTL_I810_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
219 #define DRM_IOCTL_I810_VERTEX		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
220 #define DRM_IOCTL_I810_CLEAR		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
221 #define DRM_IOCTL_I810_FLUSH		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_FLUSH)
222 #define DRM_IOCTL_I810_GETAGE		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_GETAGE)
223 #define DRM_IOCTL_I810_GETBUF		DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
224 #define DRM_IOCTL_I810_SWAP		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_SWAP)
225 #define DRM_IOCTL_I810_COPY		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
226 #define DRM_IOCTL_I810_DOCOPY		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_DOCOPY)
227 #define DRM_IOCTL_I810_OV0INFO		DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
228 #define DRM_IOCTL_I810_FSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
229 #define DRM_IOCTL_I810_OV0FLIP		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
230 #define DRM_IOCTL_I810_MC		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
231 #define DRM_IOCTL_I810_RSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
232 #define DRM_IOCTL_I810_FLIP             DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
233 
234 typedef struct _drm_i810_clear {
235 	int clear_color;
236 	int clear_depth;
237 	int flags;
238 } drm_i810_clear_t;
239 
240 /* These may be placeholders if we have more cliprects than
241  * I810_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to
242  * false, indicating that the buffer will be dispatched again with a
243  * new set of cliprects.
244  */
245 typedef struct _drm_i810_vertex {
246 	int idx;		/* buffer index */
247 	int used;		/* nr bytes in use */
248 	int discard;		/* client is finished with the buffer? */
249 } drm_i810_vertex_t;
250 
251 typedef struct _drm_i810_copy_t {
252 	int idx;		/* buffer index */
253 	int used;		/* nr bytes in use */
254 	void *address;		/* Address to copy from */
255 } drm_i810_copy_t;
256 
257 #define PR_TRIANGLES         (0x0<<18)
258 #define PR_TRISTRIP_0        (0x1<<18)
259 #define PR_TRISTRIP_1        (0x2<<18)
260 #define PR_TRIFAN            (0x3<<18)
261 #define PR_POLYGON           (0x4<<18)
262 #define PR_LINES             (0x5<<18)
263 #define PR_LINESTRIP         (0x6<<18)
264 #define PR_RECTS             (0x7<<18)
265 #define PR_MASK              (0x7<<18)
266 
267 typedef struct drm_i810_dma {
268 	void *virtual;
269 	int request_idx;
270 	int request_size;
271 	int granted;
272 } drm_i810_dma_t;
273 
274 typedef struct _drm_i810_overlay_t {
275 	unsigned int offset;	/* Address of the Overlay Regs */
276 	unsigned int physical;
277 } drm_i810_overlay_t;
278 
279 typedef struct _drm_i810_mc {
280 	int idx;		/* buffer index */
281 	int used;		/* nr bytes in use */
282 	int num_blocks;		/* number of GFXBlocks */
283 	int *length;		/* List of lengths for GFXBlocks (FUTURE) */
284 	unsigned int last_render;	/* Last Render Request */
285 } drm_i810_mc_t;
286 
287 #if defined(__cplusplus)
288 }
289 #endif
290 
291 #endif				/* _I810_DRM_H_ */
292