Searched refs:DUMP_M (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/ddebug/ |
D | dd_draw.c | 121 #define DUMP_M(name, var, member) do { \ macro 192 DUMP_M(query, &dstate->render_cond, query); in dd_dump_render_condition() 193 DUMP_M(uint, &dstate->render_cond, condition); in dd_dump_render_condition() 194 DUMP_M(uint, &dstate->render_cond, mode); in dd_dump_render_condition() 216 DUMP_M(resource, &dstate->index_buffer, buffer); in dd_dump_draw_vbo() 219 DUMP_M(stream_output_target, info, in dd_dump_draw_vbo() 222 DUMP_M(resource, info, indirect); in dd_dump_draw_vbo() 234 DUMP_M(resource, &dstate->vertex_buffers[i], buffer); in dd_dump_draw_vbo() 250 DUMP_M(resource, dstate->so_targets[i], buffer); in dd_dump_draw_vbo() 303 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer); in dd_dump_draw_vbo() [all …]
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