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Searched refs:DUMP_M (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_draw.c121 #define DUMP_M(name, var, member) do { \ macro
192 DUMP_M(query, &dstate->render_cond, query); in dd_dump_render_condition()
193 DUMP_M(uint, &dstate->render_cond, condition); in dd_dump_render_condition()
194 DUMP_M(uint, &dstate->render_cond, mode); in dd_dump_render_condition()
216 DUMP_M(resource, &dstate->index_buffer, buffer); in dd_dump_draw_vbo()
219 DUMP_M(stream_output_target, info, in dd_dump_draw_vbo()
222 DUMP_M(resource, info, indirect); in dd_dump_draw_vbo()
234 DUMP_M(resource, &dstate->vertex_buffers[i], buffer); in dd_dump_draw_vbo()
250 DUMP_M(resource, dstate->so_targets[i], buffer); in dd_dump_draw_vbo()
303 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer); in dd_dump_draw_vbo()
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