Searched refs:DecorationBlock (Results 1 – 5 of 5) sorted by relevance
305 add(DecorationBlock, "Block"); in SPIRV_DEF_NAMEMAP()
323 DecorationBlock = 2, enumerator
375 case DecorationBlock: in isValid()
314 ADD_VEC_INIT(DecorationBlock, { CapabilityShader }); in init()
1513 if (insn.word(2) == spv::DecorationBlock) { in collect_interface_by_location()2476 if (insn.word(2) == spv::DecorationBlock) { in descriptor_type_match()