Searched refs:DefaultVAO (Results 1 – 5 of 5) sorted by relevance
489 if (ctx->API == API_OPENGL_CORE && (vao == ctx->Array.DefaultVAO)) { in update_array()1796 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_BindVertexBuffer()1959 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_BindVertexBuffers()2018 ctx->Array.VAO == ctx->Array.DefaultVAO) { in vertex_attrib_format()2206 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_VertexAttribBinding()2280 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_VertexBindingDivisor()2403 ctx->Array.DefaultVAO = _mesa_new_vao(ctx, 0); in _mesa_init_varray()2404 _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO); in _mesa_init_varray()
102 return ctx->Array.DefaultVAO; in _mesa_lookup_vao_err()457 newObj = ctx->Array.DefaultVAO; in bind_vertex_array()
286 if (ctx->Array.VAO == ctx->Array.DefaultVAO) { in check_valid_to_render()981 if (ctx->Array.VAO == ctx->Array.DefaultVAO) { in valid_draw_indirect()
1312 _mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL); in _mesa_free_context_data()
1500 struct gl_vertex_array_object *DefaultVAO; member