Searched refs:Determinant (Results 1 – 8 of 8) sorted by relevance
69 T Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1]; local72 + m[1][1] / Determinant,73 - m[0][1] / Determinant,74 - m[1][0] / Determinant,75 + m[0][0] / Determinant);86 T Determinant = local101 Inverse /= Determinant;153 T Determinant = local159 Inverse /= Determinant;
9 void Determinant () { f(*this); } in Determinant() function
34 #include "src/LU/Determinant.h"
410 // valType Determinant = m[0][0] * Inverse[0][0]756 // valType Determinant = m[0][0] * Inverse[0][0] 764 // Inverse /= Determinant;977 // valType Determinant = m[0][0] * Inverse[0][0] 984 // Inverse /= Determinant;
470 T Determinant = local475 Inverse /= Determinant;
3593 class Determinant;3598 return app<Determinant<Size> >(mat); in determinant()3602 class Determinant<2> : public DeterminantBase<2> class3614 class Determinant<3> : public DeterminantBase<3> class3628 class Determinant<4> : public DeterminantBase<4> class5276 funcs->addFactory(SharedPtr<const CaseFactory>(new SquareMatrixFuncCaseFactory<Determinant>())); in createES3BuiltinCases()
3564 class Determinant;3569 return app<Determinant<Size> >(mat); in determinant()3573 class Determinant<2> : public DeterminantBase<2> class3585 class Determinant<3> : public DeterminantBase<3> class3599 class Determinant<4> : public DeterminantBase<4> class5198 funcs->addFactory(SharedPtr<const CaseFactory>(new SquareMatrixFuncCaseFactory<Determinant>())); in createComputeOnlyBuiltinCases()
64 fIntrinsicMap[String("determinant")] = ALL_GLSL(Determinant); in setupIntrinsics()