Searched refs:DieArray (Results 1 – 4 of 4) sorted by relevance
124 assert(DieArray.size() > 0); in extractRangeList()145 if (DieArray.empty()) in getCompilationDir()147 return DieArray[0].getAttributeValueAsString(this, DW_AT_comp_dir, nullptr); in getCompilationDir()153 if (DieArray.empty()) in getDWOId()155 return DieArray[0] in getDWOId()160 if (DieArray.size() <= 1) in setDIERelations()165 for (auto &DIE : DieArray) { in setDIERelations()184 assert(SiblingChain == nullptr || SiblingChain == &DieArray[0]); in setDIERelations()240 if ((CUDieOnly && DieArray.size() > 0) || in extractDIEsIfNeeded()241 DieArray.size() > 1) in extractDIEsIfNeeded()[all …]
127 std::vector<DWARFDebugInfoEntryMinimal> DieArray; variable206 return DieArray.empty() ? nullptr : &DieArray[0];226 return DieArray.size(); in getNumDIEs()236 assert(!DieArray.empty() && DIE >= &DieArray[0] && in getDIEIndex()237 DIE < &DieArray[0] + DieArray.size()); in getDIEIndex()238 return DIE - &DieArray[0]; in getDIEIndex()243 assert(Index < DieArray.size()); in getDIEAtIndex()244 return &DieArray[Index]; in getDIEAtIndex()252 assert(!DieArray.empty()); in getDIEForOffset()254 DieArray.begin(), DieArray.end(), Offset, in getDIEForOffset()[all …]
85 DieArray.clear(); in clear()101 if (DieArray.empty()) in setDIERelations()103 DWARFDebugInfoEntryMinimal *die_array_begin = &DieArray.front(); in setDIERelations()104 DWARFDebugInfoEntryMinimal *die_array_end = &DieArray.back(); in setDIERelations()136 const size_t initial_die_array_size = DieArray.size(); in extractDIEsIfNeeded()200 return DieArray.size(); in extractDIEsIfNeeded()204 if (DieArray.size() > 1) { in clearDIEs()215 DieArray.swap(tmpArray); in clearDIEs()217 DieArray.push_back(tmpArray.front()); in clearDIEs()232 DieArray[0].buildAddressRangeTable(this, debug_aranges); in buildAddressRangeTable()
32 std::vector<DWARFDebugInfoEntryMinimal> DieArray; variable76 if (DieArray.empty())78 return &DieArray[0];98 if (DieArray.empty()) in addDIE()99 DieArray.reserve(getDebugInfoSize() / 14); in addDIE()100 DieArray.push_back(die); in addDIE()