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Searched refs:Direct3D8 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3D8.cpp31 Direct3D8::Direct3D8(int version, const HINSTANCE instance) : version(version), instance(instance) in Direct3D8() function in D3D8::Direct3D8
74 Direct3D8::~Direct3D8() in ~Direct3D8()
92 long Direct3D8::QueryInterface(const IID &iid, void **object) in QueryInterface()
110 unsigned long Direct3D8::AddRef() in AddRef()
117 unsigned long Direct3D8::Release() in Release()
124 …long Direct3D8::CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adap… in CheckDepthStencilMatch()
145 …long Direct3D8::CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFo… in CheckDeviceFormat()
496 …long Direct3D8::CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT … in CheckDeviceMultiSampleType()
534 …long Direct3D8::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayForma… in CheckDeviceType()
555 …long Direct3D8::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsign… in CreateDevice()
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DDirect3D8.hpp28 class Direct3D8 : public IDirect3D8, protected Unknown class
31 Direct3D8(int version, const HINSTANCE instance);
33 ~Direct3D8() override;
DD3D8.cpp63 IDirect3D8 *device = new D3D8::Direct3D8(version, dllInstance); in Direct3DCreate8()
DDirect3DDevice8.hpp49 …Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE device…
174 Direct3D8 *d3d8;
DDirect3DDevice8.cpp50 …Direct3DDevice8::Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, … in Direct3DDevice8()