Searched refs:Direct3D8 (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3D8.cpp | 31 Direct3D8::Direct3D8(int version, const HINSTANCE instance) : version(version), instance(instance) in Direct3D8() function in D3D8::Direct3D8 74 Direct3D8::~Direct3D8() in ~Direct3D8() 92 long Direct3D8::QueryInterface(const IID &iid, void **object) in QueryInterface() 110 unsigned long Direct3D8::AddRef() in AddRef() 117 unsigned long Direct3D8::Release() in Release() 124 …long Direct3D8::CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adap… in CheckDepthStencilMatch() 145 …long Direct3D8::CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFo… in CheckDeviceFormat() 496 …long Direct3D8::CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT … in CheckDeviceMultiSampleType() 534 …long Direct3D8::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayForma… in CheckDeviceType() 555 …long Direct3D8::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsign… in CreateDevice() [all …]
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D | Direct3D8.hpp | 28 class Direct3D8 : public IDirect3D8, protected Unknown class 31 Direct3D8(int version, const HINSTANCE instance); 33 ~Direct3D8() override;
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D | D3D8.cpp | 63 IDirect3D8 *device = new D3D8::Direct3D8(version, dllInstance); in Direct3DCreate8()
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D | Direct3DDevice8.hpp | 49 …Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE device… 174 Direct3D8 *d3d8;
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D | Direct3DDevice8.cpp | 50 …Direct3DDevice8::Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, … in Direct3DDevice8()
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