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Searched refs:Direct3DResource9 (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DResource9.cpp22 unsigned int Direct3DResource9::memoryUsage = 0;
24 Direct3DResource9::PrivateData::PrivateData() in PrivateData()
29 Direct3DResource9::PrivateData::PrivateData(const void *data, int size, bool managed) in PrivateData()
43Direct3DResource9::PrivateData &Direct3DResource9::PrivateData::operator=(const PrivateData &priva… in operator =()
64 Direct3DResource9::PrivateData::~PrivateData() in ~PrivateData()
75Direct3DResource9::Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, … in Direct3DResource9() function in D3D9::Direct3DResource9
85 Direct3DResource9::~Direct3DResource9() in ~Direct3DResource9()
93 long Direct3DResource9::QueryInterface(const IID &iid, void **object) in QueryInterface()
113 unsigned long Direct3DResource9::AddRef() in AddRef()
120 unsigned long Direct3DResource9::Release() in Release()
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DDirect3DIndexBuffer9.cpp25 … int length, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DResource9(device, D3DR… in Direct3DIndexBuffer9()
61 return Direct3DResource9::AddRef(); in AddRef()
68 return Direct3DResource9::Release(); in Release()
77 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData()
86 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData()
95 Direct3DResource9::PreLoad(); in PreLoad()
104 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData()
113 return Direct3DResource9::GetDevice(device); in GetDevice()
122 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
131 return Direct3DResource9::GetPriority(); in GetPriority()
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DDirect3DBaseTexture9.cpp25 … format, D3DPOOL pool, unsigned long levels, unsigned long usage) : Direct3DResource9(device, type… in Direct3DBaseTexture9()
63 return Direct3DResource9::AddRef(); in AddRef()
70 return Direct3DResource9::Release(); in Release()
79 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData()
88 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData()
97 Direct3DResource9::PreLoad(); in PreLoad()
106 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData()
115 return Direct3DResource9::GetDevice(device); in GetDevice()
124 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
133 return Direct3DResource9::GetPriority(); in GetPriority()
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DDirect3DVertexBuffer9.cpp25 …unsigned int length, unsigned long usage, long FVF, D3DPOOL pool) : Direct3DResource9(device, D3DR… in Direct3DVertexBuffer9()
100 return Direct3DResource9::AddRef(); in AddRef()
107 return Direct3DResource9::Release(); in Release()
116 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData()
125 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData()
134 Direct3DResource9::PreLoad(); in PreLoad()
143 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData()
152 return Direct3DResource9::GetDevice(device); in GetDevice()
161 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
170 return Direct3DResource9::GetPriority(); in GetPriority()
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DDirect3DSurface9.cpp79 …unsigned int quality, bool lockableOverride, unsigned long usage) : Direct3DResource9(device, D3DR… in Direct3DSurface9()
128 return Direct3DResource9::AddRef(); in AddRef()
140 return Direct3DResource9::Release(); in Release()
149 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData()
158 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData()
167 Direct3DResource9::PreLoad(); in PreLoad()
176 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData()
185 return Direct3DResource9::GetDevice(device); in GetDevice()
194 return Direct3DResource9::SetPriority(newPriority); in SetPriority()
203 return Direct3DResource9::GetPriority(); in GetPriority()
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DDirect3DResource9.hpp28 class Direct3DResource9 : public IDirect3DResource9, public Unknown class
31 Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size);
33 ~Direct3DResource9() override;
DDirect3DVolume9.hpp27 class Direct3DResource9;
71 Direct3DResource9 *resource;
DDirect3DVertexBuffer9.hpp29 class Direct3DVertexBuffer9 : public IDirect3DVertexBuffer9, public Direct3DResource9
DDirect3DIndexBuffer9.hpp29 class Direct3DIndexBuffer9 : public IDirect3DIndexBuffer9, public Direct3DResource9
DDirect3DBaseTexture9.hpp29 class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9
DDirect3DSurface9.hpp28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface
DDirect3DVolume9.cpp35 …resource = new Direct3DResource9(device, D3DRTYPE_VOLUME, pool, memoryUsage(width, height, depth, … in Direct3DVolume9()
DDirect3DDevice9.cpp1337 int availableMemory = textureMemory - Direct3DResource9::getMemoryUsage(); in GetAvailableTextureMem()