/external/swiftshader/src/D3D9/ |
D | Direct3DResource9.cpp | 22 unsigned int Direct3DResource9::memoryUsage = 0; 24 Direct3DResource9::PrivateData::PrivateData() in PrivateData() 29 Direct3DResource9::PrivateData::PrivateData(const void *data, int size, bool managed) in PrivateData() 43 …Direct3DResource9::PrivateData &Direct3DResource9::PrivateData::operator=(const PrivateData &priva… in operator =() 64 Direct3DResource9::PrivateData::~PrivateData() in ~PrivateData() 75 …Direct3DResource9::Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, … in Direct3DResource9() function in D3D9::Direct3DResource9 85 Direct3DResource9::~Direct3DResource9() in ~Direct3DResource9() 93 long Direct3DResource9::QueryInterface(const IID &iid, void **object) in QueryInterface() 113 unsigned long Direct3DResource9::AddRef() in AddRef() 120 unsigned long Direct3DResource9::Release() in Release() [all …]
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D | Direct3DIndexBuffer9.cpp | 25 … int length, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DResource9(device, D3DR… in Direct3DIndexBuffer9() 61 return Direct3DResource9::AddRef(); in AddRef() 68 return Direct3DResource9::Release(); in Release() 77 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData() 86 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData() 95 Direct3DResource9::PreLoad(); in PreLoad() 104 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 113 return Direct3DResource9::GetDevice(device); in GetDevice() 122 return Direct3DResource9::SetPriority(newPriority); in SetPriority() 131 return Direct3DResource9::GetPriority(); in GetPriority() [all …]
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D | Direct3DBaseTexture9.cpp | 25 … format, D3DPOOL pool, unsigned long levels, unsigned long usage) : Direct3DResource9(device, type… in Direct3DBaseTexture9() 63 return Direct3DResource9::AddRef(); in AddRef() 70 return Direct3DResource9::Release(); in Release() 79 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData() 88 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData() 97 Direct3DResource9::PreLoad(); in PreLoad() 106 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 115 return Direct3DResource9::GetDevice(device); in GetDevice() 124 return Direct3DResource9::SetPriority(newPriority); in SetPriority() 133 return Direct3DResource9::GetPriority(); in GetPriority() [all …]
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D | Direct3DVertexBuffer9.cpp | 25 …unsigned int length, unsigned long usage, long FVF, D3DPOOL pool) : Direct3DResource9(device, D3DR… in Direct3DVertexBuffer9() 100 return Direct3DResource9::AddRef(); in AddRef() 107 return Direct3DResource9::Release(); in Release() 116 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData() 125 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData() 134 Direct3DResource9::PreLoad(); in PreLoad() 143 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 152 return Direct3DResource9::GetDevice(device); in GetDevice() 161 return Direct3DResource9::SetPriority(newPriority); in SetPriority() 170 return Direct3DResource9::GetPriority(); in GetPriority() [all …]
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D | Direct3DSurface9.cpp | 79 …unsigned int quality, bool lockableOverride, unsigned long usage) : Direct3DResource9(device, D3DR… in Direct3DSurface9() 128 return Direct3DResource9::AddRef(); in AddRef() 140 return Direct3DResource9::Release(); in Release() 149 return Direct3DResource9::FreePrivateData(guid); in FreePrivateData() 158 return Direct3DResource9::GetPrivateData(guid, data, size); in GetPrivateData() 167 Direct3DResource9::PreLoad(); in PreLoad() 176 return Direct3DResource9::SetPrivateData(guid, data, size, flags); in SetPrivateData() 185 return Direct3DResource9::GetDevice(device); in GetDevice() 194 return Direct3DResource9::SetPriority(newPriority); in SetPriority() 203 return Direct3DResource9::GetPriority(); in GetPriority() [all …]
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D | Direct3DResource9.hpp | 28 class Direct3DResource9 : public IDirect3DResource9, public Unknown class 31 Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size); 33 ~Direct3DResource9() override;
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D | Direct3DVolume9.hpp | 27 class Direct3DResource9; 71 Direct3DResource9 *resource;
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D | Direct3DVertexBuffer9.hpp | 29 class Direct3DVertexBuffer9 : public IDirect3DVertexBuffer9, public Direct3DResource9
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D | Direct3DIndexBuffer9.hpp | 29 class Direct3DIndexBuffer9 : public IDirect3DIndexBuffer9, public Direct3DResource9
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D | Direct3DBaseTexture9.hpp | 29 class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9
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D | Direct3DSurface9.hpp | 28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface
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D | Direct3DVolume9.cpp | 35 …resource = new Direct3DResource9(device, D3DRTYPE_VOLUME, pool, memoryUsage(width, height, depth, … in Direct3DVolume9()
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D | Direct3DDevice9.cpp | 1337 int availableMemory = textureMemory - Direct3DResource9::getMemoryUsage(); in GetAvailableTextureMem()
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