Searched refs:Direct3DStateBlock8 (Results 1 – 4 of 4) sorted by relevance
27 …Direct3DStateBlock8::Direct3DStateBlock8(Direct3DDevice8 *device, D3DSTATEBLOCKTYPE type) : device… in Direct3DStateBlock8() function in D3D8::Direct3DStateBlock876 Direct3DStateBlock8::~Direct3DStateBlock8() in ~Direct3DStateBlock8()81 long Direct3DStateBlock8::QueryInterface(const IID &iid, void **object) in QueryInterface()90 unsigned long Direct3DStateBlock8::AddRef() in AddRef()97 unsigned long Direct3DStateBlock8::Release() in Release()104 long Direct3DStateBlock8::Apply() in Apply()182 long Direct3DStateBlock8::Capture() in Capture()275 long Direct3DStateBlock8::GetDevice(IDirect3DDevice8 **device) in GetDevice()290 void Direct3DStateBlock8::lightEnable(unsigned long index, int enable) in lightEnable()295 void Direct3DStateBlock8::setClipPlane(unsigned long index, const float *plane) in setClipPlane()[all …]
31 class Direct3DStateBlock8 : public Unknown class34 Direct3DStateBlock8(Direct3DDevice8 *device, D3DSTATEBLOCKTYPE type);36 ~Direct3DStateBlock8() override;
238 std::vector<Direct3DStateBlock8*> stateRecorder;
302 Direct3DStateBlock8 *stateBlock = new Direct3DStateBlock8(this, (D3DSTATEBLOCKTYPE)0); in BeginStateBlock()724 Direct3DStateBlock8 *stateBlock = new Direct3DStateBlock8(this, type); in CreateStateBlock()