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Searched refs:ESSL1_BUILTINS (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp239 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2); in InsertBuiltInFunctions()
240 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3); in InsertBuiltInFunctions()
241 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4); in InsertBuiltInFunctions()
242 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); in InsertBuiltInFunctions()
243 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture3D", sampler3D, float3); in InsertBuiltInFunctions()
249 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2); in InsertBuiltInFunctions()
250 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3); in InsertBuiltInFunctions()
251 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float4); in InsertBuiltInFunctions()
252 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture3D", samplerExternalOES, float3); in InsertBuiltInFunctions()
257 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2, float1); in InsertBuiltInFunctions()
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DSymbolTable.cpp206 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in find()
233 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in findBuiltIn()
DSymbolTable.h244 ESSL1_BUILTINS, enumerator