Searched refs:EVENT_RESTART_LEVEL (Results 1 – 4 of 4) sorted by relevance
23 public static final int EVENT_RESTART_LEVEL = 0; field in GameFlowEvent
71 mGameFlowEvent.post(GameFlowEvent.EVENT_RESTART_LEVEL, 0, in sendRestartEvent()
469 hud.sendGameEventOnFadeComplete(GameFlowEvent.EVENT_RESTART_LEVEL, 0); in stateDead()
511 case GameFlowEvent.EVENT_RESTART_LEVEL: in onGameFlowEvent()