Searched refs:EffectPathChecks (Results 1 – 2 of 2) sorted by relevance
60 RedundancyElimination::EffectPathChecks*61 RedundancyElimination::EffectPathChecks::Copy(Zone* zone, in Copy()62 EffectPathChecks const* checks) { in Copy()63 return new (zone->New(sizeof(EffectPathChecks))) EffectPathChecks(*checks); in Copy()67 RedundancyElimination::EffectPathChecks const*68 RedundancyElimination::EffectPathChecks::Empty(Zone* zone) { in Empty()69 return new (zone->New(sizeof(EffectPathChecks))) EffectPathChecks(nullptr, 0); in Empty()72 bool RedundancyElimination::EffectPathChecks::Equals( in Equals()73 EffectPathChecks const* that) const { in Equals()85 void RedundancyElimination::EffectPathChecks::Merge( in Merge()[all …]
28 class EffectPathChecks final {30 static EffectPathChecks* Copy(Zone* zone, EffectPathChecks const* checks);31 static EffectPathChecks const* Empty(Zone* zone);32 bool Equals(EffectPathChecks const* that) const;33 void Merge(EffectPathChecks const* that);35 EffectPathChecks const* AddCheck(Zone* zone, Node* node) const;40 EffectPathChecks(Check* head, size_t size) : head_(head), size_(size) {} in EffectPathChecks() function51 EffectPathChecks const* Get(Node* node) const;52 void Set(Node* node, EffectPathChecks const* checks);55 ZoneVector<EffectPathChecks const*> info_for_node_;[all …]