Searched refs:EmitNoIndirectSampler (Results 1 – 5 of 5) sorted by relevance
257 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectSampler = in i915CreateContext()269 fs_options->EmitNoIndirectSampler = true; in i915CreateContext()
106 if (options->EmitNoIndirectSampler) { in visit_enter()
4385 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler; in validate_sampler_array_indexing()
486 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true; in st_create_context_priv()
2965 GLboolean EmitNoIndirectSampler; /**< No indirect addressing of samplers */ member