Searched refs:EndShaderProgram (Results 1 – 11 of 11) sorted by relevance
49 log << tcu::TestLog::EndShaderProgram; in operator <<()53 log << tcu::TestLog::EndShaderProgram; in operator <<()
35 << tcu::TestLog::EndShaderProgram; in operator <<()48 << tcu::TestLog::EndShaderProgram; in operator <<()
442 …estLog::ShaderProgram(false, "Plain shader") << shader.getInfo() << tcu::TestLog::EndShaderProgram; in operator <<()455 log << tcu::TestLog::EndShaderProgram; in logShaderProgram()458 log << tcu::TestLog::EndShaderProgram; in logShaderProgram()540 log << tcu::TestLog::EndShaderProgram; in operator <<()544 log << tcu::TestLog::EndShaderProgram; in operator <<()
306 log << TestLog::EndShaderProgram; in logProgram()318 log << TestLog::EndShaderProgram; in logVertexFragmentProgram()
85 static const class EndShaderProgramToken {} EndShaderProgram; member in tcu::TestLog
520 const TestLog::EndShaderProgramToken TestLog::EndShaderProgram = TestLog::EndShaderProgramToken(); member in tcu::TestLog
653 << TestLog::EndShaderProgram; in writeToLog()1134 << TestLog::EndShaderProgram; in createSingleShaderProgram()
360 log << TestLog::EndShaderProgram; in logProgram()372 log << TestLog::EndShaderProgram; in logVertexFragmentProgram()
1839 << TestLog::EndShaderProgram; in logProgramData()2434 << TestLog::EndShaderProgram; in logProgramData()
1819 << TestLog::EndShaderProgram; in logProgramData()2414 << TestLog::EndShaderProgram; in logProgramData()
755 << TestLog::EndShaderProgram; in build()