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Searched refs:FACETYPE_FRONT (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands()
323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands()
348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands()
354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL; in generateStencilVisualizeCommands()
355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx]; in generateStencilVisualizeCommands()
356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u; in generateStencilVisualizeCommands()
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands()
358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP; in generateStencilVisualizeCommands()
[all …]
Des2fRandomFragmentOpTests.cpp118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands()
323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands()
348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands()
354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL; in generateStencilVisualizeCommands()
355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx]; in generateStencilVisualizeCommands()
356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u; in generateStencilVisualizeCommands()
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands()
358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP; in generateStencilVisualizeCommands()
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Des3fRandomFragmentOpTests.cpp118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
/external/deqp/framework/referencerenderer/
DrrDefs.hpp36 FACETYPE_FRONT = 0, enumerator
DrrRenderer.cpp1115 if ((state.cullMode == CULLMODE_FRONT && visibleFace == FACETYPE_FRONT) || in rasterizePrimitive()
1177 …ine.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive()
1215 …get, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shade… in rasterizePrimitive()
1243 …int.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive()
1280 …get, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shade… in rasterizePrimitive()
DrrRasterizer.cpp499 m_face = positiveArea ? FACETYPE_BACK : FACETYPE_FRONT; in init()
501 m_face = positiveArea ? FACETYPE_FRONT : FACETYPE_BACK; in init()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2778 if ((type == rr::FACETYPE_FRONT && setFront) || in stencilFuncSeparate()
2806 if ((type == rr::FACETYPE_FRONT && setFront) || in stencilOpSeparate()
2970 if (setFront) m_stencil[rr::FACETYPE_FRONT].writeMask = mask; in stencilMaskSeparate()
3102 writeMaskedStencil(dst, 0, x, y, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitResolveMultisampleFramebuffer()
3274 writeMaskedStencil(dst, sampleNdx, xo, yo, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitFramebuffer()
3403 if ((m_stencil[rr::FACETYPE_FRONT].writeMask & ((1u<<stencilBits)-1u)) != ((1u<<stencilBits)-1u)) in clear()
3409 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clear()
3453 if (!isEmpty(area) && m_stencil[rr::FACETYPE_FRONT].writeMask != 0) in clearBufferiv()
3461 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clearBufferiv()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilTests.cpp921 rr::StencilState& refStencilFront = renderState.fragOps.stencilStates[rr::FACETYPE_FRONT]; in verifyImage()
/external/deqp/modules/internal/
DditFrameworkTests.cpp778 …state.fragOps.stencilStates[rr::FACETYPE_FRONT] = state.fragOps.stencilStates[rr::FACETYPE_BACK]; in runCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp104 if (context.visibleFace == rr::FACETYPE_FRONT) in shadeFragments()