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Searched refs:FAIL_DEPTH (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp52 static const float FAIL_DEPTH = 0.0f; variable
322 glClearDepthf (FAIL_DEPTH); in iterate()
337 …TH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_D… in iterate()