Searched refs:FLAG_USE_INDICES (Results 1 – 1 of 1) sorted by relevance
1798 FLAG_USE_INDICES = 2, enumerator1861 DE_ASSERT(((m_flags & FLAG_DRAW_INSTANCED) == 0) || ((m_flags & FLAG_USE_INDICES) == 0)); in GeometryShaderRenderTest()1863 DE_ASSERT(!(((m_flags & FLAG_USE_RESTART_INDEX) != 0) && ((m_flags & FLAG_USE_INDICES) == 0))); in GeometryShaderRenderTest()2084 if (m_flags & FLAG_USE_INDICES) in renderWithContext()2109 if (m_flags & FLAG_USE_INDICES) in renderWithContext()6153 …N, GeometryShaderRenderTest::FLAG_USE_RESTART_INDEX | GeometryShaderRenderTest::FLAG_USE_INDICES)); in init()