Home
last modified time | relevance | path

Searched refs:FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.hpp123 FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, enumerator
DSurface.cpp1102 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in lockRect()
1556 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return 2; in bytes()
1660 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in pitchB()
1747 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in sliceB()
1830 …case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: decodeETC2(destination, source, 1, false); break; // F… in update()
2544 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in size()
2941 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isCompressed()
3660 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in selectInternalFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp568 return sw::FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; in SelectInternalFormat()