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Searched refs:FRUSTUM_NEAR (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dclip.cpp66 case FRUSTUM_NEAR: t = ComputeInterpFactor(v1[2], v2[2]); break; in intersect()
104 case FRUSTUM_NEAR : return (v[2]>=0.0f); in inside()
169 …int NumOutPts = ClipTriToPlane<FRUSTUM_NEAR>(pTriangle, 3, pAttribs, numAttribs, tempPts, tempAttr… in Clip()
Dclip.h48 FRUSTUM_NEAR = (0x10 << CLIPCODE_SHIFT), enumerator
59 #define FRUSTUM_CLIP_MASK (FRUSTUM_LEFT|FRUSTUM_TOP|FRUSTUM_RIGHT|FRUSTUM_BOTTOM|FRUSTUM_NEAR|FRUST…
60 #define GUARDBAND_CLIP_MASK (FRUSTUM_NEAR|FRUSTUM_FAR|GUARDBAND_LEFT|GUARDBAND_TOP|GUARDBAND_RIGHT|…
101 …odes = _simd_or_ps(clipCodes, _simd_and_ps(vRes, _simd_castsi_ps(_simd_set1_epi32(FRUSTUM_NEAR)))); in ComputeClipCodes()
601 case FRUSTUM_NEAR: in intersect()
671 …case FRUSTUM_NEAR: return _simd_cmpge_ps(v[2], this->state.rastState.clipHalfZ ? _simd_setzer… in inside()
879 vNumOutPts = ClipTriToPlane<FRUSTUM_NEAR>(pVertices, vNumInPts, numAttribs, pTempVerts); in ClipPrims()
889 … vNumOutPts = ClipLineToPlane<FRUSTUM_NEAR>(pVertices, vNumInPts, numAttribs, pTempVerts); in ClipPrims()