Searched refs:FilterObjects (Results 1 – 3 of 3) sorted by relevance
32 bool CFDE_VisualSetIterator::FilterObjects(uint32_t dwObjects) { in FilterObjects() function in CFDE_VisualSetIterator49 FilterObjects(m_dwFilter); in Reset()
25 bool FilterObjects(uint32_t dwObjects = 0xFFFFFFFF);
43 return m_pIterator->AttachCanvas(pCanvasSet) && m_pIterator->FilterObjects(); in StartRender()