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Searched refs:FinalMatrix (Results 1 – 2 of 2) sorted by relevance

/external/pdfium/core/fpdfapi/render/
Dcpdf_rendercontext.cpp68 CFX_Matrix FinalMatrix = layer.m_Matrix; in Render() local
69 FinalMatrix.Concat(*pLastMatrix); in Render()
74 status.RenderObjectList(layer.m_pObjectHolder, &FinalMatrix); in Render()
Dcpdf_renderstatus.cpp1653 CFX_Matrix FinalMatrix = m_DeviceMatrix; in GetBackdrop() local
1654 FinalMatrix.Translate(-left, -top); in GetBackdrop()
1655 FinalMatrix.Scale(scaleX, scaleY); in GetBackdrop()
1659 m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix); in GetBackdrop()
2063 CFX_Matrix FinalMatrix = *pMatrix; in DrawShading() local
2064 FinalMatrix.Concat(*buffer.GetMatrix()); in DrawShading()
2076 DrawFuncShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha); in DrawShading()
2079 DrawAxialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha); in DrawShading()
2082 DrawRadialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, in DrawShading()
2089 DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs, in DrawShading()
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